Hello all. Three days ago Lisa and I quietly pushed out an update, which was primarily intended to tighten down a few squiggles. As with all incremental updates nothing fundamental to the core game or gameplay has changed...Probably the most noticeable adjustment in this release will be found in the subtle re-balancing of two character classes - Dwarves and Malornians. One of the principal design goals has always been to have a fairly balanced set of playable classes, with the understanding that each possessed certain...inherent advantages. Our feeling has been however that Dwarves and Malornians in particular didn't derive enough benefit from merely higher starting health; thus there was room for a slight modification. Even with this change, I'd like to note that the same overall dynamic (between the various character classes) remains. For example, it will always be true that Elves by nature may have a tendency to excel in larger group games, whereas, Hauflins (who haven't yet acquired a good permanent Mount) will find earning the Hero Award a tad greater challenge. The disparity is so subtle most players probably wouldn't notice it. None-the-less, we remain comfortable knowing that younger, less experienced players may benefit from starting with an Elf character, whereas experienced players will find a somewhat greater challenge in playing a Hauflin. The adjustment to Dwarves and Malornians merely brings them in greater parity with the others ~especially as it relates to the Fighting Guild.
But enough with the design-talk gibberish. Let's get on with the Release Notes. Here they are, for the latest Ruleset 1.0.4:
- Upgraded Dwarf and Malornian character classes with fortitude hit counters
See: Health Tracker and section of Game Manual on Health Trackers
- Items deck, Changed Protective Gear to single-use items
- Companions deck, Changed "Ned the Pirate" to "Charlotte de Pirate"
Added four more Treasure Hunters
- Opponents deck,
Downgraded 'Figly the Guard,' 'Group of Grunchies' and 'One-Legged Pete' to d6
Downgraded 'Armlann the Metalsmith' and 'Arvatheryn the Ranger' to a d8
Replaced 'Larn the Legendary Hero' (d12) with 'Perfidious Lurch' (d8)
- Adventure Cards, Fairies no longer send the group backwards
- Dungeon Cards, Trap Doors no longer send the group backwards