Just a short post to remind everyone we're still here and to keep the blog breathing. If you've been tracking progress at all then you'll have seen some of the modifications/improvements to the game over the past two years. Development on Heroes of Feonora goes as far back as 2007 with the initial public release (version 1.0) in May of 2010. While there have been some exciting improvements in the visual department, thanks in large part to Ian and Reggie and the others, most of the tweaks and improvements have centered on tightening up the core gameplay experience.
That being said, we'd like to emphasize that despite its light-hearted (almost simplistic) veneer, Heroes of Feonora is, from a rules and mechanics standpoint, at the completion point of development. Having the game as a Print-and-Play PDF Pack affords us the opportunity to make small adjustments here and there that otherwise wouldn't be possible in a fully "published" scenario. But that is more a luxury than a necessity at this point. Most of any future changes will likely take the form of aesthetic enhancements (and even those may be a long while coming). Maybe. To put it another way, we're satisfied with the way the game has come together and if no other changes were to be implemented past Ruleset 1.0.5 we would feel quite comfortable declaring the game "finished."
So, if you've been holding off on downloading the PDF Pack for a time when the game is finally, fully, totally finished, consider waiting no more. The game is ready to be assembled and enjoyed now - as it is.
As soon as real life eases up on our time a bit we'll have more energy for ongoing art acquisition and integration; but do be aware that is still a long-term goal. The main thing is the game itself and Heroes of Feonora is ready to go.
Download today, and be sure to invite your friends and loved ones to the table.
Yours Truly,
Josh Graye
.
That being said, we'd like to emphasize that despite its light-hearted (almost simplistic) veneer, Heroes of Feonora is, from a rules and mechanics standpoint, at the completion point of development. Having the game as a Print-and-Play PDF Pack affords us the opportunity to make small adjustments here and there that otherwise wouldn't be possible in a fully "published" scenario. But that is more a luxury than a necessity at this point. Most of any future changes will likely take the form of aesthetic enhancements (and even those may be a long while coming). Maybe. To put it another way, we're satisfied with the way the game has come together and if no other changes were to be implemented past Ruleset 1.0.5 we would feel quite comfortable declaring the game "finished."
So, if you've been holding off on downloading the PDF Pack for a time when the game is finally, fully, totally finished, consider waiting no more. The game is ready to be assembled and enjoyed now - as it is.
As soon as real life eases up on our time a bit we'll have more energy for ongoing art acquisition and integration; but do be aware that is still a long-term goal. The main thing is the game itself and Heroes of Feonora is ready to go.
Download today, and be sure to invite your friends and loved ones to the table.
Yours Truly,
Josh Graye
.
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