About the Game
Heroes of Feonora is a Free print-and-play RPG Board Game designed to provide a warm, friendly and (most of the time) light-hearted environment. Create custom characters that stay with you from game to game, and slowly level up over the course of many "stories." Embark on cooperative adventures filled with competitive mini-games and plentiful roleplaying opportunities. You and your fellow party members will have to work together as you prepare for the journey in the small town of Villageton. Catch criminals, earn fame and fortune in the Fighter's Fighting Guild, bake bread, help townsfolk with troubles, recruit companions, rent a trusty mount...Then, as your group sets out into the wild lands of Feonora, band together as you encounter hostile creatures, interesting characters, get swept into unplanned Side Quests, and ultimately face a harrowing Final Encounter. It takes good planning and teamwork to survive the journey and complete the story...but in the end, only one player wins the coveted Hero Award.
The Imaginary world of Feonora awaits...Adventurers Welcome
Games support up to 6 Players, Ages 10 and Up
The Imaginary world of Feonora awaits...Adventurers Welcome
Games support up to 6 Players, Ages 10 and Up
More About the Game
Heroes of Feonora aspires to be a highly polished RPG Adventure Game that's fun for the Whole Family. The emphasis is on character customization, roleplaying and cooperation (within an ultimately competitive environment). While it purposefully borrows many conventions from traditional Roleplaying Games, Heroes of Feonora will always be, first and foremost, a Board Game - with a relatively linear progression from start to finish. Thus even casual gamers have a chance to appreciate the game, even if they aren't traditionally into Roleplaying Games.
As for the theme...well, to use an analogy...we wouldn't mind at all if Feonora struck a similar tone in the manner that EarthBound did for 16-bit RPGs back in 1994.
As for the theme...well, to use an analogy...we wouldn't mind at all if Feonora struck a similar tone in the manner that EarthBound did for 16-bit RPGs back in 1994.
Designer Insights
From its conception Heroes of Feonora has placed great emphasis on combining individual strategy with a persistent element of necessary teamwork. All the while, players are given a chance to develop and role-play fun, unique, serious or even wacky characters that can stay with them for many years through many adventures. The game was designed with the philosophy that the more players get into roleplaying their characters, the more fun the game is for everyone. Even casual gamers, new to RPG style games, will now have a chance to experiment with custom character creation and roleplaying, without the often intimidating requirements of traditional roleplaying games. In a sense, we've tried to somewhat bridge the gap between roleplaying enthusiasts and casual board gamers, giving them a place to come together for a brief time to engage in a little bit of creative fun and casual competition.
Background
In 2007 two people set out on a journey to create a fantasy themed board game they could play together, that enabled the creation of unique characters, and could later be shared with others. It started out something like this...
About the Designers
Lisa is the proud proprietor of a quaint, out-of-the-way book shoppe in Villageton (where most folks come to read rather than purchase books), and divides her time perusing the fruit & vegetable market, meeting locals for a bit of tea in the tavern, and, when the weather is nice, strolling through the Royal Gardens.
Josh is a little known explorer, who travels here and there, from time to time, observing the goings on of the realm. He occasionally helps out in the book shoppe, which mostly involves running errands to and fro the City. His spare time is usually divided between tending a small coffee garden or tinkering away in his workshop.
Special note for serious people: We'd like to keep our personal lives here in this world mostly private...for now
Josh is a little known explorer, who travels here and there, from time to time, observing the goings on of the realm. He occasionally helps out in the book shoppe, which mostly involves running errands to and fro the City. His spare time is usually divided between tending a small coffee garden or tinkering away in his workshop.
Special note for serious people: We'd like to keep our personal lives here in this world mostly private...for now
Key Copyright © Tony Martin


