About the Game
Heroes of Feonora is a Free print-and-play RPG Board Game designed for players of all ages. It's built around a game world that is mostly warm and friendly, yet occasionally dark and sinister. Create custom characters that stay with you from game to game and slowly level-up over the course of many adventures. With an emphasis on creativity and character development players will embark on cooperative adventures filled with competitive mini-games and plentiful roleplaying opportunities. Each "Story" begins in the quaint town of Villageton, where fellow party members will first need to prepare for the perilous journey ahead. Earn Copper Pieces by catching criminals or seek out fame and fortune in the Fighter's Fighting Guild. There's plenty of coin to be made baking bread, helping townsfolk with their quirky troubles, fishing and more...Then, recruit companions, find a trusty mount and gather supplies. Once the Town Timer runs out it's time for the group to set out for the wild lands of Feonora. How well did you prepare? You'll soon find out as the party confronts hostile encounters, interesting characters, and occasionally gets swept into unplanned Side Quests. Good teamwork is vital if you hope to reach the ultimate, harrowing Final Encounter. Should the group survive the journey and complete the adventure the highly competitive 'Victory phase' will bestow the greatest honor on a single character. For only one player can win the coveted Hero Award.
The Imaginary world of Feonora awaits...Adventurers Welcome
Games support up to 6 Players, Ages 10 and Up
The Imaginary world of Feonora awaits...Adventurers Welcome
Games support up to 6 Players, Ages 10 and Up
More About the Game
Heroes of Feonora aspires to be a highly polished RPG Adventure Game that's fun for the whole family. The emphasis is on character customization, roleplaying and cooperation (within an ultimately competitive environment). While it purposefully borrows many conventions from traditional Roleplaying Games, Heroes of Feonora will always be, first and foremost, a Board Game - engaging a relatively linear progression from start to finish. Through creative deployment of this carefully balanced formula casual gamers have a chance to experience, and perhaps appreciate the genre even if they aren't traditionally into Roleplaying Games.
Visit the Heroes of Feonora - Board Game Geek page
Visit the Heroes of Feonora - Board Game Geek page
Designer Insights
From its conception Heroes of Feonora has placed great emphasis on combining individual strategy with a persistent element of necessary teamwork. All the while, players are given a chance to develop and roleplay silly, serious or wacky characters that persist through an entire 'lifetime' and many glorious adventures. The game was designed with the philosophy that the more players get into roleplaying their characters the more fun the experience is for everyone. Even casual gamers, new to RPG style games, will now have a chance to experiment with custom character creation and roleplaying, without the often intimidating requirements of traditional roleplaying games. In a sense, the game makes an attempt at bridging the gap between roleplaying enthusiasts and casual board gamers, giving them a place to come together (for a brief time) for a bit of creative fun and casual competition.
Background
In 2007 two people set out on a journey to create a fantasy themed board game they could play together, that enabled the creation of unique characters, and could later be shared with others. It started out something like this...
About the Designers
Lisa is the proud proprietor of a quaint, out-of-the-way book shoppe in Villageton (where most folks come to read rather than purchase books), and divides her time perusing the fruit & vegetable market, meeting locals for a bit of tea in the tavern, and, when the weather is nice, strolling through the Royal Gardens.
Josh is a little known explorer, who travels here and there, from time to time, observing the goings on of the realm. He occasionally helps out in the book shoppe, which mostly involves running errands to and fro the City. His spare time is usually divided between tending a small coffee garden or tinkering away in his workshop.
Special note for serious people: We generally prefer to keep our personal lives here in the real world to ourselves.
Josh is a little known explorer, who travels here and there, from time to time, observing the goings on of the realm. He occasionally helps out in the book shoppe, which mostly involves running errands to and fro the City. His spare time is usually divided between tending a small coffee garden or tinkering away in his workshop.
Special note for serious people: We generally prefer to keep our personal lives here in the real world to ourselves.
Key Copyright © Tony Martin


