| Right. The cookie that no one else claimed therefore maybe it was never there (hehe). |
| I wonder if this entire project is now going to be that sort of thing people work on in their retirement years... |
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Checking back over development notes the last time we were actively working on the game was around October of last year. So, let's see (tap tap tap) that's about 14 months (and counting) of another long slumber. Oh dear. If only... if only the manuals were up-to-date. Things would be so much easier for newcomers. Sorry newcomers! Instead it's this huge addendum and cross-referencing changes against the old version and so much new stuff and (ooh, a cookie! does anyone want this?) Why can't things ever work out the way we want them to? Why must we always choose between the creative process and all that... well, life and stuff. Why can't we start out old and grow young? Why couldn't Breath of the Wild have waaaaay more random NPC encounters where each character stays persistent in the game world, and has their own little story and they're just wandering around the world and you can join up with them (and your dog companion too) and then you go on these reeeally cool side quests and then everyone parts ways but when you run into them again later on they remember you and you can share stories and sit around the campfire and... Sorry. Where was I?
Well it doesn't have to be said that things like moving house, or little projects like transitioning one's workflow from Windows to Linux (among so many other matters) can really speed up time and I'm totally serious that everyone should get two chances at life. The first one is where you figure out who you are and what you're supposed to do and then the second one is when you get to work doing the thing you're supposed to do plus aaaand you have more time for video games. It's so unfair. Oh. That was kind of heavy. Sorry about that.
Is there a laughing but actually crying emoji? Is that even how you spell the word emoji? I wouldn't know because the only thing I ever learned how to do is this one, = / P.S. Linux Mint and Zorin OS are both really good, and easy to install. Don't throw away perfectly good hardware!
We've just uploaded a teeny, tiny updated pdf pack to address a small technical issue with the Companions deck. Turns out the bottom row of the fourth sheet was ever-so-slightly larger than the others (by like a micron) causing the cards (and therefore the entire deck) to be not quite so flush and symmetrical ...you know, the way you would want your date for the prom to be. So we fixed it. Oh, and we've also included a second version of the Bakery dice giving players an option between the standard "regular bread" dice and the more exotic, delicately scented* and strangely alluring "steamy bread" version. *Scented papercraft dice may not work or function in all regions subject to import duties and other nonsensical flim-flam-ery but wouldn't it be totally excellent if they really did smell like freshly baked bread cause I'm actually hungry right now. Um. Batteries not included. Oh but to be slightly more serious for a moment, it does bare mentioning, for anyone still following the progress of this little project... (crickets). We were on a nice little roll there for a while during the early months of 2024 but we'll be gosh darned if life doesn't have its little ways of coming around and being like, "HEY! Pay attention to this OTHER THING that is actually way less fun and relaxing to work on than a silly dumb Board Game THING! which doesn't even have a properly organized manual (lol) OMG!" Yes. Life shouts too much (and it's also kind of mean). What's the deal with that anyway.
This is just a quick, possibly temporary post, to let players know that the Addendum has just been updated to the (2024b) edition. Some of the changes since the earlier (2024a) edition include:
The pdf packs have been updated as well with the following newly revised components:
The addendum itself may indicate that the Companions deck is still out-of-date whereas in fact it has indeed been updated. So the samples there may not 100% match. We'll talk more about the Companions deck and the new health system in a future post, but the main thing is the way that Companions are (somewhat) less about boosting your character's resilience and a bit more about how the Fighters might step in at the Fighter's Guild, or work together during combat encounters. All told this brings the game up to something along the lines of Ruleset v2.39. ...bearing in mind there are still other components waiting to be updated or, in the case of the Fortitude tokens, being created.
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