The original grayscale versions appeared like this:
...or worse, use what few Lisa and I managed to make ourselves (yikes).
A while back in time (this entry being unduly delayed) a few of the longstanding character portraits received a fantastic color refresh. If it's been more than a month since downloading the main Character Portraits pdf then you might have missed a few of the newer additions to the collection. Take for example these quintessential Khajathi and Malornian characters by Sparkey Davis. The original grayscale versions appeared like this: Here's a glimpse at the new colored versions. More recently Sparkey has worked up a fabulous new Khajathi female character. What many players may not know is most of the portraits that make up the current collection are, in fact, existing pieces that have been generously donated to the project (that is, given a license for the free pdf version of the game). In a few cases (on a limited budget) we've been able to collaborate with artists for original works created specifically for the game, such as the above pieces by Sparkey Davis, and these outstanding portraits done by Ian Garnett. Regardless of the source, we remain grateful to each and every artist for the many unique and varied contributions, without which the rest of us would be left to scrounge up portraits of our own... ...or worse, use what few Lisa and I managed to make ourselves (yikes). Editor's note: What he doesn't know is I entered these in the 5th annual art contest for members and admirers of the Toasty Bagel Delivery Guild. They didn't win a bagel award but did receive five gumdrops and half a licorice stick.
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Up until now, Victory Badges (and the Hero Award) have been relegated to homemade only status. See the Make It page for a few examples. We've come to realize this needed to be remedied, and besides, sometimes it's fun just to see what some of the more object-oriented components would look like if they could be printed out rather than hand made. ...by the way, 3D printing technology is on the cusp of changing the indie board game industry in fairly profound ways... But that's a topic for another day. In the meantime, here is a humble 2D version of what we think the Victory Badges ought to look like. They're in the usual PDF format, which means there is plenty of room here for additional creativity (in ways of making them more tactile). And for those who don't have access to a color printer, or would rather color their own, here's what the grayscale version looks like. Oh, one quick thing. One of our Hauflin friends just mentioned that if you print out two copies on thick paper and then glue them back-to-back, they work pretty well. Another friend added that gluing both sides to a piece of intermediate material, such as cardboard or foam board, would make them good and thick (and of course much more fun to pass around). Enjoy!
It's been a long time coming. The first publicly available version of Heroes of Feonora went online May 10, 2010. Since that time we've been plugging along quietly in the background, making small, incremental improvements to the website, exploring some of the game's Ready Made Characters, and talking to handfuls of potential artists on possible collaboration. Along the way, a couple of those folks decided to come on board to contribute to this Free/Downloadable version of the project. Lisa and I are very pleased to say that the PDF Packs now include a small set of beautifully illustrated Character Portraits to help players get started. Previously, the Character Portraits sheet was a lonely canvas of empty frames. Now players will find that some interesting characters have begun to arrive. As time goes by we'll see if we can't expand this collection even further. In other news Merrick the Stablekeep reports that a new batch of Mounts have arrived at the stables, "They're a fine lot, fit for a good journey. Reliable too...well, maybe not that shifty looking one off in the corner there. Might want to take it easy with that one; they say the previous owner went missing a fortnight ago."
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