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Release Notes, Ruleset 1.0.5

3/4/2012

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Things have been moving steadily forward these past few months and this latest release wraps up some of the items that couldn't fit into the previous update.  This latest update essentially reflects a minor adjustment in the way the Initiative Token Bonus works.  This is the bonus players receive when the group lands on a treasure space, and the player in question is the one holding the Initiative Token (a mechanic first introduced in Ruleset 1.0.1).  The difference is subtle, but now allows for more variety (and greater potential reward) to be had as a result of the bonus.
The rest of the changes as noted below fall more into the category of enhancements to the existing experience.  Here they are,
Release Notes for Ruleset 1.0.5
Heroes of Feonora, RPG Board Game

Treasure Hunting,
The 'Initiative Token Bonus' has been slightly modified.  In this version the player holding the Initiative token gets to double the result of their Loot roll(s), and blanks don't count.

The PDF Pack now includes a printable version of Victory Badges/Hero Award.

Spells,
Three new spells have been introduced, bringing the total number of Spells to 45.

Items,
Carrier Pigeons (I037) have appeared to help those in need, particularly when caught in a dangerous situation with no way out.  This replaces 'Fine Herbal Tea.'

Story Cards,
We have a new Story titled, "Ambition and Crop Thievery."  It's all about a band of highly disorganized miscreants intent on carrying out a wicked and glorious....

Story Maps,
Several sections of caves (and underground areas) have been added to some of the overland areas.  The result: Journeys will now be just a tad more challenging, and offer a greater variety of encounters.

Other minor cosmetic enhancements here and there.

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