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Why so it is

1/13/2016

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Three months since the last post.  Hello {politely waving}.  Something small but worth a mention.  Character portraits, just a few mind, have been added to the existing collection.  The file remains separate from the main pdf pack and can be found just underneath the large Download buttons.

Meanwhile a few other game-related items have been getting some little amounts of attention lately; although, with the demands of life (and other distractions) let's not venture a guess when we'll have something to share.  All we can say is that this... 'creative work of some measure' has continued to grow and develop, subtle, slowly to be sure, in ways we wouldn't have been able to predict eight years ago, when the core ideas for the game were set in motion.  But we feel in some ways we've grown along with the game, and that has been both good and useful.

Please do keep the feedback coming.  It's valuable, and, though some of your suggestions may not be integrated quite as you might have envisioned, the ideas and themes continue to inspire the design and direction of Feonora ~ such a curious place.  A special nod to the families and couples out there who've been trekking out into the wildlands (and competing like wikelwerks over victory badges).  It's always such a joy to hear the stories and anecdotes surrounding those games.

Ways to support the project.

                          or to say hello.

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More Character Portraits

3/20/2015

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Hello friends and fellow players.  Just a quick post to inform of further additional character portraits.  The update went out this past Tuesday (17th of March) and finds an assortment of new portraits for just about every class.

Some of the previous works were replaced as this is done most often with the aim of creating a more eclectic and well-rounded assortment of character types - as well as artistic style.

Here's a direct link to the new color version
    or line art version for those with black & white printers

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New & Updated Portraits

2/28/2015

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A while back in time (this entry being unduly delayed) a few of the longstanding character portraits received a fantastic color refresh.  If it's been more than a month since downloading the main Character Portraits pdf then you might have missed a few of the newer additions to the collection.  Take for example these quintessential Khajathi and Malornian characters by Sparkey Davis.

The original grayscale versions appeared like this:

Here's a glimpse at the new colored versions.
More recently Sparkey has worked up a fabulous new Khajathi female character.
Picture
What many players may not know is most of the portraits that make up the current collection are, in fact, existing pieces that have been generously donated to the project (that is, given a license for the free pdf version of the game).  In a few cases (on a limited budget) we've been able to collaborate with artists for original works created specifically for the game, such as the above pieces by Sparkey Davis, and these outstanding portraits done by Ian Garnett.
Regardless of the source, we remain grateful to each and every artist for the many unique and varied contributions, without which the rest of us would be left to scrounge up portraits of our own...
...or worse, use what few Lisa and I managed to make ourselves (yikes).
Editor's note: What he doesn't know is I entered these in the 5th annual art contest for members and admirers of the Toasty Bagel Delivery Guild.  They didn't win a bagel award but did receive five gumdrops and half a licorice stick.
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